>>> PLEASE read the description/FAQs first before commenting on any issues whatsosever <<<<
_____ __ ____________________________________________________________________________________
What is UNO?
---------------------------------------
Tired of so many of the NPCs in the vanilla game sharing the same hairstyles and looking too generic and alike? Great. I hated it too. So in the end I made this..
UNO aims for a more realistic, lore-friendly overhaul, with far greater variety among all NPC appearances. Even with such, i try to make as much sense for each NPC changed. This mod is inspired and based from Rops1981's original IoS mod, full thanks and credits to him.
Check out the great Inhabitants of Skyrim here.
This mod isn't going to make the elderly folks look like youthful 20-year olds, or make someone look younger than they should be or older than they should be (ok, maybe for a few exceptions), neither randomly throw silly whacky hairstyles on random NPCs. You won't see some strong Nord like Aela looking like a wimpy girl with red lipstick on or an old like Grelod looking like a 20-year old babe. Rich nobles like Betrid and Vittoria will be more well-dressed with stylish hairstyles while the poorer folks and farmers will keep to a more natural appearance. You get the idea.
What this mod aims to do is simple: make all NPCs look good but realistic, look different and most importantly, unlike other NPC mods out there, I intend to be true to the vanilla appearance.
My belief is this:
NPC appearances should still stay true to vanilla appearances (same hair color, same body shape etc.)
NPC appearances should match their voicetypes (commander voicetype -->a rugged appearance, youngeager voicetype ---> a more humble appearance or something etc.)
NPC appearances should match their personalities (brave --> strong appearance, lustful - attractive appearance)
As such, corrections to vanilla appearances have also been made whenever I found unfitting.
What makes this any different from other NPC overhauls?
UNO doesn't just modifies NPCs, it don't just randomly add random haristyles to random NPCs. Whereas other mods overhaul all NPCs on one big scale of randomness and limited hair assets, UNO overhauls each and every NPC consistently. NPCs are overhauled with carefully made appearances tailored and designed to suit each and every one.
To make and develop, having taken years to customize almost each and every NPC in the game individually. Even it means more hairpacks have to be used to get the right appearances for the NPC.
Exclusivity and diversity is the core focus of this mod, with realism second and everything else under that.
With so much more assets this mod depends and uses on, there are now far more variety on the different options to take on all NPCs.
Now your player character is no longer so out-of-place special and different. Because everyone's different. Nearly all 300+ NPCs from the game have been changed very specifically and improved for better diversity and distinguished among one another. For a greater sense of identity, recognition and individuality.
*Before=>Pure vanilla. No custom textures. No modifications
- No more boring repetitive NPC looks. Everyone is completely different now.
- NPCs re-overhauled completely and individually from scratch
- All NPCs have their own exclusive hairs, eyes and style, selectively and carefully chosen for best suitability
- Better facial proportions
- Better facial features for appropriate NPCs (warpaint, scars etc.)
- More varied, individual NPC heights and weights
- Appearances correspond to the NPCs character, environment and personality (miners will still be dirty, warriors will still looked rugged etc.)
- All non-quest NPCs are now protected (patched from NPC Protected Redux)
- NPCs are corrected and modified as truthfully as possible, based on these three main factors:
= Voice-types = Personality = Background
NOTE: Bandits, Children and the Argonian races are NOT touched in this mod, so mods modifying such NPCs are fully compatible. Look at Compatiblity section for more info.
REQUIREMENTS
----------------------------
USLEEP
ApachiiSkyHairs (Main, Female and Male vers)
Lovely Hairstyles
SG Hair 268
Eyes of Beauty
HIGHLY RECOMMENDED MODS
--------------------------------------
If you want the NPCs to look EXACTLY as shown in the screenshots you will need to download and install the following mods. These mods are NOT required at all however; you can use any other body and skin mods as you wish but appearances will vary accordingly.
Better Males - YoungerFacesMergedWithMenByGeonox
Coverwomen - Look 4 (remove the tintmasks folder)
OTHER MINOR STUFF:
ApachiiSkyHair naxtural Retexture
Female Facial Animation
Realistic Teeth
UNBLEAK ENB/Grim and Somber ENB
************IMPORTANT***********************
1. UNO alone contains NO assets belonging to any of the above aforementioned mods. Thus,
ALL mods listed are required.
Failure to follow this correctly will result in a CTD at main menu when you try launching the game!!
2. It is advised to start the mod on a new game to avoid possible neck seams.
WHY SO MANY REQUIRED MODS?!
Well, first of all, it'd be impossible for me to get permission to include all the cosmetics mods done by others into UNO, neither possible to port over each and every NPC as a standalone.
Diversity and exclusivity is the key focus here so the number of hairpacks does not matter.
Because when you have 300+ NPCs being overhauled, it's well more than worth it.
COMPATIBILITY
----------------------------
Any mod that edits the stats and values of the same vanilla NPCs will conflict with UNO. You can overcome this by putting my mod's ESP below any other relevant conflicting mods but this will revert whatever previous changes are made by the overwritten mods.
------------------------------------------------------------------
As for other mods that edit the appearances of vanilla NPCs, you CAN get any of such mods to work together. To put it simply,
1. First uninstall any NPC altering mods you already have installed
2. Install U.N.O.
3. Now install back your other NPC mods and choose OK to all overwrites.
4. Put the mod's ESP BELOW UNO - NPC Overhaul.esp
Or just use the BSA format version. Loose files will take priority and make sure the mod you want as overwrite has its ESP below in load order.
This should effectively replace the related UNO files and give first priority to your other NPC mod. Thus, you get the custom NPC appearances from both.
Failure to follow this step correctly, such as sorting the ESPs in a wrong load order or the wrong files getting overwritten, will result in issues like the grey-face 'bug'.
Mods that are OK and compatible:
- Any face/skin texture mods
- Any body mods
- Any mods that add new NPCs
- Follower system overhaul mods (AFT, EFF, UFO etc.)
- Children mods (RS Children, TK Children etc.)
- Enemy overhaul mods (Deadly Combat, Revenge of the Enemies etc.)
- Everything else that doesn't edit vanilla NPCs extensively
NOTE: This is a very large overhaul, which will have a rather wide influence on your game. You may encounter a minor neck-seam issue with some NPCs if you choose to uninstall Ultimate NPC Overhaul on the same savegame. This is caused due to the NPCs' weight being stored in your savegame files and not updated when you remove the mod which makes changes to the NPCs weight.
As such, it is highly advised that youMAKE A BACKUP SAVE BEFORE INSTALLING THIS MOD.
FAQs
----------------------------------------------
I don't like this/that NPC in the screenshot!!
Keep in mind NPCs in screenshots are taken using the recommended mods as mentioned above. Your NPC appearances will NOT look like that if you are using a different skin texture for female or male. If you're not using any male textures, your male NPCs will still look rugged or whatever.
So don't judge by screenshots alone and if you're not going to try the mod at all, then just ignore it.
100 to 200? Why keep jumping between big version numbers?
Because.. I like big numbers.
Will there be a non-USLEEP version?
Removing master dependencies is a tricky thing. When a mod has this many dependencies, removing one will easily corrupt the references. Maybe one day this can be sorted out or maybe never. Unfortunately, I don't have the time any longer to be in the modding scene. Anyone capable of making a non-USKP vers can feel free to do so.
Why are all NPCs protected?
Only non-quest NPCs are protected to avoid disrupting any quests. The mod was atop Blattgeist's NPC Protected Redux so it's too late to change things as it is now, but any patch for an unprotected version is welcomed. Why would you want to kill these precious innocent NPCs for anyway? You psycho.
I'm getting the grey face bug on NPCs?
That's more than likely a mod conflict than anything else I can think of. Or if not, the other cause would be some corruption in the file contents or ESP if you tried editing it in CK.
If you're still having the problem, try this fix:
- Uninstall any other conflicting NPC mods you're using.
- Manually delete ALL files in your Data/meshes/facegendata/skyrim.esm folder and Data/textures/facegendata/facetint/skyrim.esm folder. Or just delete both skyrim.esm folders. Make sure both of the folders are GONE.
- Then do a complete reinstall of this mod and overwrite the ESP if asked.
- After that, put the mod's .ESP at the very bottomof your load order
I'm getting CTDs on start-up, after Bethesda Logo?
You're missing a Master file, a.k.a one of the required mods.
I'm stuck at the 'Imperial Logo' start-up but without main menu?
You're using a wrong or outdated version of a Master File, a.k.a one of the required mods. You can check in TE5EDIT if for what errors are involved.
Do I really need to start a new game for U.N.O. to work?
You can still install it on an existing savegame at your own discretion. The way the game works is like this: only data from NPCs that you have encountered will be stored in that savegame. So if you're still early in-game, it should be mostly fine.
Some NPCs had their weights changed from the vanilla game so this is just as a precaution unless you don't mind NPCs with black lines around their necks.
I like some of the NPCs overhauled but I dislike some others.
It's impossible to please everybody unfortunately, so it all comes down to acceptance and choice. If there's one or two NPCs you prefer to keep vanilla, you have to use TES5EDIT to delete the NPC entry from the mod. Then delete the NPC's meshes and textures facegen files (look for the baseID).
I don't like any of the new NPCs. I don't like this at all! What should I do?
Don't download the mod then.
CREDITS: (apologies if any name mentions are missed out)
To Robs1981 for permission to use his great Inhabitants of Skyrim
To Blattgeist for NPC Protected Redux
To apachii for ApachiiSkyHair
To HelloSanta for SG Hair. Including NewseaSIMs creators: anNewseaSims, Cazy, Raonjena, PeggyZone, Rosesims, Skysims, Butterflysims, Nightcrawler, Coolsims, Kewai-dou, Alesso and other minor contributers.
To Shocky, Stealthic Khaos and Kalilies for KS Hairdos
To the USKP team for their fixes in Unofficial Patch
To LogRaam for Eyes of Beauty
To blattgeist for NPCs Protected Redux
To Bethesda for Skyrim
_____ __ ____________________________________________________________________________________
What is UNO?
---------------------------------------
Tired of so many of the NPCs in the vanilla game sharing the same hairstyles and looking too generic and alike? Great. I hated it too. So in the end I made this..
UNO aims for a more realistic, lore-friendly overhaul, with far greater variety among all NPC appearances. Even with such, i try to make as much sense for each NPC changed. This mod is inspired and based from Rops1981's original IoS mod, full thanks and credits to him.
Check out the great Inhabitants of Skyrim here.
This mod isn't going to make the elderly folks look like youthful 20-year olds, or make someone look younger than they should be or older than they should be (ok, maybe for a few exceptions), neither randomly throw silly whacky hairstyles on random NPCs. You won't see some strong Nord like Aela looking like a wimpy girl with red lipstick on or an old like Grelod looking like a 20-year old babe. Rich nobles like Betrid and Vittoria will be more well-dressed with stylish hairstyles while the poorer folks and farmers will keep to a more natural appearance. You get the idea.
What this mod aims to do is simple: make all NPCs look good but realistic, look different and most importantly, unlike other NPC mods out there, I intend to be true to the vanilla appearance.
My belief is this:
NPC appearances should still stay true to vanilla appearances (same hair color, same body shape etc.)
NPC appearances should match their voicetypes (commander voicetype -->a rugged appearance, youngeager voicetype ---> a more humble appearance or something etc.)
NPC appearances should match their personalities (brave --> strong appearance, lustful - attractive appearance)
As such, corrections to vanilla appearances have also been made whenever I found unfitting.
What makes this any different from other NPC overhauls?
UNO doesn't just modifies NPCs, it don't just randomly add random haristyles to random NPCs. Whereas other mods overhaul all NPCs on one big scale of randomness and limited hair assets, UNO overhauls each and every NPC consistently. NPCs are overhauled with carefully made appearances tailored and designed to suit each and every one.
To make and develop, having taken years to customize almost each and every NPC in the game individually. Even it means more hairpacks have to be used to get the right appearances for the NPC.
Exclusivity and diversity is the core focus of this mod, with realism second and everything else under that.
With so much more assets this mod depends and uses on, there are now far more variety on the different options to take on all NPCs.
Now your player character is no longer so out-of-place special and different. Because everyone's different. Nearly all 300+ NPCs from the game have been changed very specifically and improved for better diversity and distinguished among one another. For a greater sense of identity, recognition and individuality.
*Before=>Pure vanilla. No custom textures. No modifications
- No more boring repetitive NPC looks. Everyone is completely different now.
- NPCs re-overhauled completely and individually from scratch
- All NPCs have their own exclusive hairs, eyes and style, selectively and carefully chosen for best suitability
- Better facial proportions
- Better facial features for appropriate NPCs (warpaint, scars etc.)
- More varied, individual NPC heights and weights
- Appearances correspond to the NPCs character, environment and personality (miners will still be dirty, warriors will still looked rugged etc.)
- All non-quest NPCs are now protected (patched from NPC Protected Redux)
- NPCs are corrected and modified as truthfully as possible, based on these three main factors:
= Voice-types = Personality = Background
NOTE: Bandits, Children and the Argonian races are NOT touched in this mod, so mods modifying such NPCs are fully compatible. Look at Compatiblity section for more info.
REQUIREMENTS
----------------------------
USLEEP
ApachiiSkyHairs (Main, Female and Male vers)
Lovely Hairstyles
SG Hair 268
Eyes of Beauty
HIGHLY RECOMMENDED MODS
--------------------------------------
If you want the NPCs to look EXACTLY as shown in the screenshots you will need to download and install the following mods. These mods are NOT required at all however; you can use any other body and skin mods as you wish but appearances will vary accordingly.
Better Males - YoungerFacesMergedWithMenByGeonox
Coverwomen - Look 4 (remove the tintmasks folder)
OTHER MINOR STUFF:
ApachiiSkyHair naxtural Retexture
Female Facial Animation
Realistic Teeth
UNBLEAK ENB/Grim and Somber ENB
************IMPORTANT***********************
1. UNO alone contains NO assets belonging to any of the above aforementioned mods. Thus,
ALL mods listed are required.
Failure to follow this correctly will result in a CTD at main menu when you try launching the game!!
2. It is advised to start the mod on a new game to avoid possible neck seams.
WHY SO MANY REQUIRED MODS?!
Well, first of all, it'd be impossible for me to get permission to include all the cosmetics mods done by others into UNO, neither possible to port over each and every NPC as a standalone.
Diversity and exclusivity is the key focus here so the number of hairpacks does not matter.
Because when you have 300+ NPCs being overhauled, it's well more than worth it.
COMPATIBILITY
----------------------------
Any mod that edits the stats and values of the same vanilla NPCs will conflict with UNO. You can overcome this by putting my mod's ESP below any other relevant conflicting mods but this will revert whatever previous changes are made by the overwritten mods.
------------------------------------------------------------------
As for other mods that edit the appearances of vanilla NPCs, you CAN get any of such mods to work together. To put it simply,
1. First uninstall any NPC altering mods you already have installed
2. Install U.N.O.
3. Now install back your other NPC mods and choose OK to all overwrites.
4. Put the mod's ESP BELOW UNO - NPC Overhaul.esp
Or just use the BSA format version. Loose files will take priority and make sure the mod you want as overwrite has its ESP below in load order.
This should effectively replace the related UNO files and give first priority to your other NPC mod. Thus, you get the custom NPC appearances from both.
Failure to follow this step correctly, such as sorting the ESPs in a wrong load order or the wrong files getting overwritten, will result in issues like the grey-face 'bug'.
Mods that are OK and compatible:
- Any face/skin texture mods
- Any body mods
- Any mods that add new NPCs
- Follower system overhaul mods (AFT, EFF, UFO etc.)
- Children mods (RS Children, TK Children etc.)
- Enemy overhaul mods (Deadly Combat, Revenge of the Enemies etc.)
- Everything else that doesn't edit vanilla NPCs extensively
NOTE: This is a very large overhaul, which will have a rather wide influence on your game. You may encounter a minor neck-seam issue with some NPCs if you choose to uninstall Ultimate NPC Overhaul on the same savegame. This is caused due to the NPCs' weight being stored in your savegame files and not updated when you remove the mod which makes changes to the NPCs weight.
As such, it is highly advised that youMAKE A BACKUP SAVE BEFORE INSTALLING THIS MOD.
FAQs
----------------------------------------------
I don't like this/that NPC in the screenshot!!
Keep in mind NPCs in screenshots are taken using the recommended mods as mentioned above. Your NPC appearances will NOT look like that if you are using a different skin texture for female or male. If you're not using any male textures, your male NPCs will still look rugged or whatever.
So don't judge by screenshots alone and if you're not going to try the mod at all, then just ignore it.
100 to 200? Why keep jumping between big version numbers?
Because.. I like big numbers.
Will there be a non-USLEEP version?
Removing master dependencies is a tricky thing. When a mod has this many dependencies, removing one will easily corrupt the references. Maybe one day this can be sorted out or maybe never. Unfortunately, I don't have the time any longer to be in the modding scene. Anyone capable of making a non-USKP vers can feel free to do so.
Why are all NPCs protected?
Only non-quest NPCs are protected to avoid disrupting any quests. The mod was atop Blattgeist's NPC Protected Redux so it's too late to change things as it is now, but any patch for an unprotected version is welcomed. Why would you want to kill these precious innocent NPCs for anyway? You psycho.
I'm getting the grey face bug on NPCs?
That's more than likely a mod conflict than anything else I can think of. Or if not, the other cause would be some corruption in the file contents or ESP if you tried editing it in CK.
If you're still having the problem, try this fix:
- Uninstall any other conflicting NPC mods you're using.
- Manually delete ALL files in your Data/meshes/facegendata/skyrim.esm folder and Data/textures/facegendata/facetint/skyrim.esm folder. Or just delete both skyrim.esm folders. Make sure both of the folders are GONE.
- Then do a complete reinstall of this mod and overwrite the ESP if asked.
- After that, put the mod's .ESP at the very bottomof your load order
I'm getting CTDs on start-up, after Bethesda Logo?
You're missing a Master file, a.k.a one of the required mods.
I'm stuck at the 'Imperial Logo' start-up but without main menu?
You're using a wrong or outdated version of a Master File, a.k.a one of the required mods. You can check in TE5EDIT if for what errors are involved.
Do I really need to start a new game for U.N.O. to work?
You can still install it on an existing savegame at your own discretion. The way the game works is like this: only data from NPCs that you have encountered will be stored in that savegame. So if you're still early in-game, it should be mostly fine.
Some NPCs had their weights changed from the vanilla game so this is just as a precaution unless you don't mind NPCs with black lines around their necks.
I like some of the NPCs overhauled but I dislike some others.
It's impossible to please everybody unfortunately, so it all comes down to acceptance and choice. If there's one or two NPCs you prefer to keep vanilla, you have to use TES5EDIT to delete the NPC entry from the mod. Then delete the NPC's meshes and textures facegen files (look for the baseID).
I don't like any of the new NPCs. I don't like this at all! What should I do?
Don't download the mod then.
CREDITS: (apologies if any name mentions are missed out)
To Robs1981 for permission to use his great Inhabitants of Skyrim
To Blattgeist for NPC Protected Redux
To apachii for ApachiiSkyHair
To HelloSanta for SG Hair. Including NewseaSIMs creators: anNewseaSims, Cazy, Raonjena, PeggyZone, Rosesims, Skysims, Butterflysims, Nightcrawler, Coolsims, Kewai-dou, Alesso and other minor contributers.
To Shocky, Stealthic Khaos and Kalilies for KS Hairdos
To the USKP team for their fixes in Unofficial Patch
To LogRaam for Eyes of Beauty
To blattgeist for NPCs Protected Redux
To Bethesda for Skyrim
Original Flavor
Looking for mods for the original version of Skyrim? We've selected over 100 of the best mods for improved visuals and optimization, new quests and locations, roleplaying and immersion, creatures and NPCs, and much more. Our list is here.
Since the last time we updated our list of the best Skyrim Special Edition mods the Skyrim Script Extender has been made compatible with it. You can download it here (it'll be labelled 'Current SE build'). Turn off automatic updates for Skyrim Special Edition once it's installed, as the creation club still receives patches which routinely break the Script Extender until modders update it.
With the Script Extender modders can now alter this version of Bethesda's RPG as drastically as Oldrim. Near-essentials like SkyUI are now available in this slightly prettier (it does have nicer shadows), and more stable (you can alt-tab as much as you like) version of Skyrim. To be fair, there were other changes as well, like these.
If you're playing the Skyrim Special Edition and looking for the best mods available, look no further. Some of these mods can be found on Bethesda's site and downloaded while in-game, but the links we'll post all point to the repository at Nexus Mods. Mods added in the latest update of this list have been marked with a ⭐.
Vortex ⭐
For downloading, installing, and managing these mods and others, we recommend Vortex. It's an extremely useful utility, and it works with a number of other games like Fallout 3 and 4, The Witcher series, the Darks Souls games, XCOM 2, and lots more.
SkyUI ⭐
The heavens parted, golden saints sang, and SkyUI was finally supported by Skyrim Special Edition. This interface replacer makes Skyrim feel like it was designed for mouse controls, and lets you filter and sort inventory based on weight, value, damage and the like. Also adds an in-game mod configuration menu several other mods rely on.
A Quality World Map ⭐
Skyrim's map is functional but boring. A Quality World Map offers multiple ways to fix it. It can replace the map with a much more detailed world texture, with colors that help delineate the separate areas much more obviously, but there's also an option to have a paper map, with a more Oblivion look, if that's your thing.
Legacy of the Dragonborn ⭐
Adds a gallery you can fill with unique items, a museum to your achievements that is also a library, a storage facility, a questline of its own, and a place to learn archeology complete with its own perks. While the original version of this Skyrim mod has been adapted across from Oldrim, there's also an update in the works specifically for Special Edition which will remap the building to make it larger and more like a real museum. It won't be compatible with the current version, so it might be worth holding off until Legacy V5 comes out.
The Asteria Dwemer Airship ⭐
There are player home mods to suit all tastes, but the Asteria is a particularly nice one—a flying ship with all mod cons, by which I mean storage space and crafting tables. It's permanently docked, however, and can't be moved around, though it does have a teleporter for a more immersive alternative to fast-travel. Flyable skyship mods still haven't made the jump over from vanilla Skyrim, unfortunately.
Inigo ⭐
Maybe you don't think a blue Khajiit who follows you around commenting on everything and being sarcastic about Lydia is what Skyrim needs, but trust us on this. Inigo is a follower with tons of dialogue, some tied to his own questline and more that crops up at appropriate times depending on the location you're at. He can be told where to go and what to do by whistling, and will follow you even if you've got an existing companion, chatting away with them thanks to skilfully repurposed voice lines.
Unofficial Skyrim Patch
This mod is a compendium of hundreds of fixes for bugs, text, objects, items, quests, and gameplay elements assembled by prolific modder Arthmoor. The patch is designed to be as compatible as possible with other mods. If you've got a few hours, you can read through the patch notes.
Opening Scene Overhaul
This mod, by elderscrolliangamer, changes and enhances Skyrim's opening sequence by restoring dialogue that Bethesda chose to cut, but which is still present in the game files. With that content restored, you'll learn more about the world you're preparing to inhabit by listening in on additional conversations and seeing full sequences that were snipped before release. Best of all, if you choose to side with the Stormcloaks, you'll actually be able to escape Helgen with Ulfric himself at your side.
Open Cities
It's more than a little immersion-breaking in Skyrim to enter a city through a gate and encounter a loading screen. Open Cities, by Arthmoor, aims for more of a Morrowind feel: the cities aren't instances, they're part of the larger world. Stroll right in—or ride in on horseback—without a break in your experience, and these cities will feel more like real places than loaded-in maps.
Phenderix Magic World
This impressively robust magic mod adds new locations like The School of Witchcraft and Wizardry, the magical town of Manantis, and even a new magical dimension to explore. It also adds hundreds of new spells from all schools of magic, plus lots of magic weapons, over a dozen new followers, and a quest to get you started.
Alternate Start—Live Another Life
If you're playing Special Edition, you're starting from scratch whether you're a newcomer to Skyrim or a veteran. Why not start your new game as someone other than the Dragonborn? Alternate Start—again, by Arthmoor—is a roleplaying mod that gives you choices on how you'd like to begin your next playthrough. Are you a patron at in inn, a visitor arriving by boat, a prisoner in a jail cell, or the member of a guild? You can start as a soldier, an outlaw, a hunter, or even a vampire. It's a great way to re-experience Skyrim from a different perspective.
Relationship Dialogue Overhaul
This mod by cloudedtruth adds thousands of lines of voiced dialogue for NPCs, directed at making you feel as if you have a closer and more personal relationship with followers and friends. Your spouse, if you have one, will no longer sound like a random follower, but address you in a more personal manner, and those you've angered will have a host of new insults to hurl your way.
Diverse Dragons Collection
Despite the Special Edition's visual overhaul, its dragons are still a bit ho-hum. This mod, contributed to by a large collection of modders, adds 28 new and unique dragons with different models and textures, and capable of over a dozen new breath attacks and abilities. The dragons come in different ranks as well, to ensure you have a challenge no matter what your level.
Achievements Mod Enabler
Just because you're modding doesn't mean you're cheating (necessarily). So why does the SSE disable achievements if you've got mods running? Stick it to 'em by using this plugin from xSHADOWMANx that allows you to earn achievements even while using mods.
Static Mesh Improvements
While the SSE adds plenty of enhanced visuals, it doesn't do a thing to improve the original game's low-poly meshes. This mod edits hundreds of 3D models placed in thousands of different locations for items like furniture, clutter, architectural elements, and landscape objects to make them look nicer and more realistic.
Total Character Makeover
Skyrim's NPCs already looked dated when the game was first released, and they certainly haven't aged well. The SSE might improve the looks of the world, but it doesn't touch its citizens, so this mod from Scaria should be on your list. It gives everyone in the game (including your avatar) a facelift with more detailed textures that won't kneecap your framerate, and without making characters look out of place.
True 3D Sound for Headphones
'This mod enables true 3D sound for Skyrim SE by using a so called HRTF to simulate binaural hearing using normal stereo headphones. You will hear exactly from which direction a sound is coming from.' I don't know exactly what that first sentence means, but I understand the second one. Make the SSE more realistic for your ears with this mod from CptYouaredead.
You also might want to check out Immersive Sounds.
Frostfall and Campfire
Download link (Frostfall)
Download link (Campfire)
Download link (Campfire)
Npc Overhaul Skyrim Mod
Looking to turn SSE into a survival experience? Then bundle up and look no further. These mods from Chesko make the frosty world of Skyrim more dangerous yet more immersive and enjoyable with a system that makes you manage your temperature in the cold climate. Hypothermia is an issue, especially if you swim through icy water, so you'll have to dress warmly, and camping elements include craftable tents, torches, and other gear. There's even a crafting skill system.
Also, check out Wet and Cold, which adds weather-dependent visual effects and sounds.
Cutting Room Floor
Another big mod from Arthmoor restores loads of content that exists in SSE's data files but wasn't implemented in the game. Numerous locations, NPCs, dialogue, quests, and items have been brought into the light, and the game is richer for it.
The Forgotten City
Skyrim's got lots of adventure, but here's about 10 hours more courtesy of writer and developer Nick Pearce. Play detective and solve a murder mystery while exploring a massive, ancient city. It's got excellent, award-winning writing, a non-linear story, fantastic voice acting by a large cast, an enjoyable original soundtrack, and even a touch of time travel. Here's our write-up of it.
Ars Metallica—Smithing Enhancement
Unless you're playing as a metal-plated tank who swings an enormous two-handed sword around, there's not a lot of use for smithing. Archers, thieves, and other stealthy characters have no issues finding light armor on their adventures, so there's never been much reason to make it themselves. This mod by Arthmoor gives slippery sorts reasons to learn smithing, by letting them forge arrows, lockpicks, and guild-specific armor, as well as melt down bulkier armor they'd never actually wear into ingots.
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- By patksunhoThis is English/Korea/Japanese ver hdtTES5EditUTF8_loader complete all the checks and you are a really lucky boy ~~ is clean ^ 0 ^
This is your Skye rim you must download to make women NPC beautiful
Put it in the Skyrim DATA folder or install it Anyone can easily install ModOrganizer.exe This 542 NPC is a face replacement
jh_people2 NPC 85 NPC NPC (85 meshes nif file) <JHskyrim People NPC 542 NPC (542 meshes nif file)
NPC 85에 있는것 만 성형이 아니다 최신 버전으로 전부다 합쳤다 .. ア ッ プ グ レ ー ド 統 合 パ ッ ク
Required mod
This mod need for Jhpeople
These are also need to use Another NPC molding mod
Over SGhair 268: https://mega.nz/#!CQBjiZTI!19bljVqQ6W5Q9xbcVUmadZTrTDohclCcdr6KiYy7JgU
SG Female Brows: http://www.nexusmods.com/skyrim/mods/35327/?
The Eyes of Beauty: http://www.nexusmods.com/skyrim/mods/13722/?
Old version KS Hairdos (KS Hairdos-1-2헤어모드) : https://drive.google.com/drive/folders/0B9VJwaWIMPqlRUt5X0tRS1k4SzA?usp=sharing
KS Hairdos - Renewal: http://www.nexusmods.com/skyrim/mods/68311/? (Install KS Hairdos Renewal-68311-1-3 after installing the older version KS Hairdos-1-2헤어모드)
Fairskin texture : http://www.nexusmods.com/skyrim/mods/51602/?
ECE 1.2 or newer: http://www.nexusmods.com/skyrim/mods/12951/? (If you are an ece user)
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Sidearmf93 is a famous Mordor in south Korea
His mod is the normal Skyrim formation mod of the NPC
Currently he serves as nickname kmatu in Korean community site.
He gave to me authority and redesigned
This is the integration pack for all NPCs on their site
However, we excluded children's NPCs donaykin If you want, you can visit his site and get the children files
JH designed all the NPCs of his blog as one ESP
In Korea, most NPCs use Skylim users
I have Permissions from him.
Bandit / Helper / Dragon Birth / DAWGUARD / Thalmor / / Fuska / perjured ............ All Skyrim Girl NPC Fairy
It does not matter whether you are UNP or CBBE
This also applies to all types of body installation and easy to delete NPC mode
More screen light sidearmf93 (kmatu JH)
http://blog.naver.com/sidearmf93/220016685084
NPC가の은名前を日本語カタカナで表記しました
韓国語の発音です
日本でスカイリム日本語に翻訳して,使用中の..
日本語비공식 스카이 림 전설 판 Patch.espを使用中であれば은 ~
jhskyrim 사람들 .espを上部に配置してください
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- Skyrim Special Edition
Unofficial Skyrim Special Edition Patch
A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.Unofficial Skyrim Special Edition Patch
A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.Static Mesh Improvement Mod - SMIM
A massive project to greatly improve the appearance of countless static 3D models in Skyrim. Basically, this is my attempt to make the Skyrim architecture, clutter, furniture, and landscaping much nicer.Static Mesh Improvement Mod - SMIM
A massive project to greatly improve the appearance of countless static 3D models in Skyrim. Basically, this is my attempt to make the Skyrim architecture, clutter, furniture, and landscaping much nicer.SkyUI
Elegant, PC-friendly interface mod with many advanced features.SkyUI
Elegant, PC-friendly interface mod with many advanced features.Immersive Armors
Immersive Armors seeks to drastically enhance the variety of armors in the world of Skyrim in a lore friendly way. The goal of every set is to blend into the lore, balance, and feel of the game for the most immersive experience possible.Immersive Armors
Immersive Armors seeks to drastically enhance the variety of armors in the world of Skyrim in a lore friendly way. The goal of every set is to blend into the lore, balance, and feel of the game for the most immersive experience possible.Alternate Start - Live Another Life
Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen.Alternate Start - Live Another Life
Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen.A Quality World Map
Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.A Quality World Map
Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.Immersive Citizens - AI Overhaul SE
Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor.Immersive Citizens - AI Overhaul SE
Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor.Fores New Idles in Skyrim SE - FNIS SE
No custom animation possible for Skyrim? Wrong. FNIS Behaviors allows to add different types of animations to the game: idles/poses, sequenced, furniture, paired, killmoves, creatures, and others.Fores New Idles in Skyrim SE - FNIS SE
No custom animation possible for Skyrim? Wrong. FNIS Behaviors allows to add different types of animations to the game: idles/poses, sequenced, furniture, paired, killmoves, creatures, and others.Skyrim Flora Overhaul SE
* 18 new tree models * 65+ new grasses and plants* The green forest appear more deep and old - trees are much taller* Snowy trees are much more detailed with heavy snow, some are bent by the snow* Improved LOD with additions in the distance (bushes etc)* Trees only version (no ESP required!) + a grass versionSkyrim Flora Overhaul SE
* 18 new tree models * 65+ new grasses and plants* The green forest appear more deep and old - trees are much taller* Snowy trees are much more detailed with heavy snow, some are bent by the snow* Improved LOD with additions in the distance (bushes etc)* Trees only version (no ESP required!) + a grass versionRealistic Water Two
With this mod creek, lake, marsh, pond, river, and ocean water are once again visually and aurally distinct from one another.Realistic Water Two
With this mod creek, lake, marsh, pond, river, and ocean water are once again visually and aurally distinct from one another.Enhanced Blood Textures SE
A blood overhaul modEnhanced Blood Textures SE
A blood overhaul modTotal Character Makeover
A collection of carefully curated and optimized character improvements.Total Character Makeover
A collection of carefully curated and optimized character improvements.Ordinator - Perks of Skyrim
Ordinator overhauls the perk trees of Skyrim, replacing them with ~400 new perks to improve the depth and fun of building and playing your character. It accomplishes this in a lightweight, compatible and clean fashion.Ordinator - Perks of Skyrim
Ordinator overhauls the perk trees of Skyrim, replacing them with ~400 new perks to improve the depth and fun of building and playing your character. It accomplishes this in a lightweight, compatible and clean fashion.Achievements Mods Enabler
Enables achievements in Skyrim SE when using mods. This is designed to be version independent. SKSE optional. NMM compatible.Achievements Mods Enabler
Enables achievements in Skyrim SE when using mods. This is designed to be version independent. SKSE optional. NMM compatible.Apocalypse - Magic of Skyrim
Apocalypse is the most popular Skyrim spell pack, adding 155 new spells that are unique, balanced, lore friendly, use high quality custom visuals and blend seamlessly into the vanilla magic system. Also includes scrolls and staves for the new spells.Apocalypse - Magic of Skyrim
Apocalypse is the most popular Skyrim spell pack, adding 155 new spells that are unique, balanced, lore friendly, use high quality custom visuals and blend seamlessly into the vanilla magic system. Also includes scrolls and staves for the new spells.Cutting Room Floor
A mod to restore several pieces of cut content in Skyrim Special Edition.Cutting Room Floor
A mod to restore several pieces of cut content in Skyrim Special Edition.Vivid Weathers Definitive Edition - a complete Weather and Visual overhaul for Skyrim
Vivid Weathers is the ultimate weather mod for Skyrim. It combines features features from COT, ESS, SS, Vivid Snow, Vivid Clouds and Fogs, Real Skyrim Snowflakes and much much more into an in-depth overhaul. It revamp the colors and weathers of the game to achieve a stunning effects even without an ENB.Vivid Weathers Definitive Edition - a complete Weather and Visual overhaul for Skyrim
Vivid Weathers is the ultimate weather mod for Skyrim. It combines features features from COT, ESS, SS, Vivid Snow, Vivid Clouds and Fogs, Real Skyrim Snowflakes and much much more into an in-depth overhaul. It revamp the colors and weathers of the game to achieve a stunning effects even without an ENB.ApachiiSkyHair SSE
New Female and Male Hairstyles for Humans, Elves and Orcs. Converted hair from Sims2 and Sims3.Standalone version.ApachiiSkyHair SSE
New Female and Male Hairstyles for Humans, Elves and Orcs. Converted hair from Sims2 and Sims3.Standalone version.Immersive Patrols SE
Immersive Patrols adds a reasonable amount of Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few Skaal, Reaver and Riekling 'patrols' to Solstheim. These patrols often cross paths with each other or the player creating new encounters or unexpected aid. It also includes small Civil War battles and some non-Khajiit Caravans.Meredith collects data to deliver the best content, services, and personalized digital ads. We partner with third party advertisers, who may use tracking technologies to collect information about your activity on sites and applications across devices, both on our sites and across the Internet.You always have the choice to experience our sites without personalized advertising based on your web browsing activity by visiting the, the, and/or the, from each of your browsers or devices. Keanu reeves john wick 3 poster. To avoid personalized advertising based on your mobile app activity, you can install the.Immersive Patrols SE
Immersive Patrols adds a reasonable amount of Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few Skaal, Reaver and Riekling 'patrols' to Solstheim. These patrols often cross paths with each other or the player creating new encounters or unexpected aid. It also includes small Civil War battles and some non-Khajiit Caravans.Mod Organizer 2
Mod Organizer (MO) is a tool for managing mod collections of arbitrary size. It is specifically designed for people who like to experiment with mods and thus need an easy and reliable way to install and uninstall them.Mod Organizer 2
Mod Organizer (MO) is a tool for managing mod collections of arbitrary size. It is specifically designed for people who like to experiment with mods and thus need an easy and reliable way to install and uninstall them.
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- Skyrim Special Edition
iEquip
iEquip is a fully featured hotkey gear switching and equipment management mod, complete with advanced SkyUI HUD widget. Its purpose is to reduce the amount of time spent in menus managing weapons, potions, poisons..and MUCH MUCH MORE!iEquip
iEquip is a fully featured hotkey gear switching and equipment management mod, complete with advanced SkyUI HUD widget. Its purpose is to reduce the amount of time spent in menus managing weapons, potions, poisons..and MUCH MUCH MORE!LC_Citadel
This mod adds a complete and functional Citadel the size of a DLC with all the interiors, vendors and various possible interactions. You can ascend the hierarchy by gaining renown in the Citadel, fight to defend your walls or support your people. Beginning as a simple peasant and coming to the post of Lord Commander of the Citadel.LC_Citadel
This mod adds a complete and functional Citadel the size of a DLC with all the interiors, vendors and various possible interactions. You can ascend the hierarchy by gaining renown in the Citadel, fight to defend your walls or support your people. Beginning as a simple peasant and coming to the post of Lord Commander of the Citadel.Crusty Loaves SSE - 2k Bread Retextures
2k retextures for Bread, Potato Bread, Garlic Bread, and Braided Bread. Also available in 1k for potato bread PCs.Crusty Loaves SSE - 2k Bread Retextures
2k retextures for Bread, Potato Bread, Garlic Bread, and Braided Bread. Also available in 1k for potato bread PCs.Blackened Steel Armour and Weapon set
New custom mesh armor and weapon Natural gas home electricity generator.Blackened Steel Armour and Weapon set
New custom mesh armor and weaponGamepad Plus Plus
Gamepad++ brings extended functionality for gamepad players adding many controller shortcuts previously only available to keyboard users, as well as making double press, triple press and hold actions plus key combos available allowing up to 80 emulated keypresses to mimic keyboard hotkeys set for other mods.Gamepad Plus Plus
Gamepad++ brings extended functionality for gamepad players adding many controller shortcuts previously only available to keyboard users, as well as making double press, triple press and hold actions plus key combos available allowing up to 80 emulated keypresses to mimic keyboard hotkeys set for other mods.Medieval Torch
A medieval style custom made torch replacer with 4 variants to choose fromMedieval Torch
A medieval style custom made torch replacer with 4 variants to choose fromDreaded Dwarven Spiders
This mod transforms your cluncky vanilla Dwarven Spiders into realistic mechanized arachnids by replacing the vanilla skeleton with a custom skeleton. This mod showcases Dwarven craftsmanship, increases your Arachnophobia and immersion levels 101%!Dreaded Dwarven Spiders
This mod transforms your cluncky vanilla Dwarven Spiders into realistic mechanized arachnids by replacing the vanilla skeleton with a custom skeleton. This mod showcases Dwarven craftsmanship, increases your Arachnophobia and immersion levels 101%!Northern Shores
Beach, shore and ocean floor textures in 8K. 4 & 2K versions availableNorthern Shores
Beach, shore and ocean floor textures in 8K. 4 & 2K versions availableFortified and Animated Fort Doors SE
New door meshes and textures with custom animations and matching sounds for all the forts in Skyrim.Fortified and Animated Fort Doors SE
New door meshes and textures with custom animations and matching sounds for all the forts in Skyrim.Player Voicesets for SSE - Custom Voice Version
A port of ChizFoShiz's Player Voicesets with the Custom Voice option to SSE.Player Voicesets for SSE - Custom Voice Version
A port of ChizFoShiz's Player Voicesets with the Custom Voice option to SSE.David's Trees SSE
Replaces the Pine Trees in skyrim with new models and textures. Now for SSEDavid's Trees SSE
Replaces the Pine Trees in skyrim with new models and textures. Now for SSEAlternate Blade of Woe
An SSE port of KTACreations ('theycallmecheese') original Skyrim Blade of Woe replacer - ported & uploaded with permission.Alternate Blade of Woe
An SSE port of KTACreations ('theycallmecheese') original Skyrim Blade of Woe replacer - ported & uploaded with permission.ELFX Dwemer Floor Footsteps Fix
Fixes missing footstep sounds from certain Dwemer floors when using ELFX. Most noticeable upon entering the Silver Blood Inn.ELFX Dwemer Floor Footsteps Fix
Fixes missing footstep sounds from certain Dwemer floors when using ELFX. Most noticeable upon entering the Silver Blood Inn.XENB Lighting and Effects Overhaul - Obsidian - Cathedral - NAT - Vivid - Rustic - Aequinoctium - Obscura
Finally out of beta and better than ever! Perfected lighting conditions, expanded weather support, and updated shaders. Utilizes ENBSeries to add true HDR, add and replace visual effects, and revamp lighting.XENB Lighting and Effects Overhaul - Obsidian - Cathedral - NAT - Vivid - Rustic - Aequinoctium - Obscura
Finally out of beta and better than ever! Perfected lighting conditions, expanded weather support, and updated shaders. Utilizes ENBSeries to add true HDR, add and replace visual effects, and revamp lighting.Followers as Companions SSE
A SSE port of IsharaMeradin's Follower as Companion Mod. (https://www.nexusmods.com/skyrim/mods/62863) Which allows any follower to walk alongside you instead of following behind you.Followers as Companions SSE
A SSE port of IsharaMeradin's Follower as Companion Mod. (https://www.nexusmods.com/skyrim/mods/62863) Which allows any follower to walk alongside you instead of following behind you.Mild Hair Colors
Hair colors that are realistic and varied, replacing the defaults.Mild Hair Colors
Hair colors that are realistic and varied, replacing the defaults.Serio's Enhanced Dragons Redone
Makes dragon battles in Skyrim more intense by adding stat tweaks, AI enhancements, multi-dragon fights, boss dragons, and new powerful shouts.Serio's Enhanced Dragons Redone
Makes dragon battles in Skyrim more intense by adding stat tweaks, AI enhancements, multi-dragon fights, boss dragons, and new powerful shouts.Rally's Candle Flames HQ
This mod retextures the candle flames throughout Skyrim. Optional with reduced candle glowRally's Candle Flames HQ
This mod retextures the candle flames throughout Skyrim. Optional with reduced candle glowSerio's Head Tracking
A basic headtracking mod.Serio's Head Tracking
A basic headtracking mod.Whiterun Expansion Redone
Whiterun is at the center of Skyrim making it the trading capital. Whiterun is also the first city the player is likely to visit. Therefore we should be treated to a much larger city to begin our journey. Whiterun will almost double in size by expanding the northeastern region of the city.Whiterun Expansion Redone
Whiterun is at the center of Skyrim making it the trading capital. Whiterun is also the first city the player is likely to visit. Therefore we should be treated to a much larger city to begin our journey. Whiterun will almost double in size by expanding the northeastern region of the city.
Skyrim Special Edition Npc Overhaul Xbox One
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